3D Realistic Character Artist (Mid to Senior Level)

Secret 6

Negotiable
Remote3-5 Yrs ExpDiplomaFull-time
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Remote Details

Open CountryPhilippines

Language RequirementsEnglish

This remote job is open to candidates in specific countries. Please confirm if you want to continue despite potential location restrictions

Job Description

Description

Join our AAA Art Team on the cutting edge of character creation.


We’re looking for an exceptional Realistic Character Artist with a deep understanding of human anatomy and a passion for crafting lifelike digital humans. If you thrive on precision, love micro-detail sculpting, and have a sharp eye for realism—this is your opportunity to work on next-gen characters for groundbreaking projects.


Responsibilities:

  • Sculpt and model anatomically accurate human characters with a focus on realism, detail, and believability, using tools like ZBrush, Maya, and Marvelous Designer.
  • Translate high-res sculpts into clean, game-ready meshes with optimized topology and efficient UV layouts.
  • Apply high-quality PBR texturing techniques to create lifelike skin, pores, hair, eyes, and fabric materials, using tools like Substance Painter, Mari, and Photoshop.
  • Create and apply micro details such as pores, wrinkles, and subtle skin deformations to enhance realism.
  • Collaborate with concept artists, tech animators, and rigging teams to ensure seamless integration of assets into the pipeline.
  • Implement feedback from Art Directors and Leads, refining character assets to meet the highest visual and technical standards.
  • Stay updated on the latest tools, techniques, and anatomical studies to push the boundaries of realistic character art.


Requirements:

  • 3–5+ years of experience in AAA game development or high-end VFX with a focus on realistic character art.
  • A strong portfolio showcasing high-fidelity, anatomically accurate characters with clean topology and detailed texture work.
  • Advanced knowledge of human anatomy, including muscle structure, fat distribution, and bone landmarks.
  • Expert-level skills in ZBrush, Maya, Substance Painter, and related industry-standard tools.
  • Proven experience in creating PBR materials with physically accurate surface properties and realistic material responses.
  • Excellent sculpting skills with attention to surface detail, asymmetry, and natural imperfections.
  • Strong communication and organizational skills to work effectively in a team-oriented environment.
  • At least one shipped AAA title with significant contribution to character production.


If you’re driven to create characters that look and feel real and want to be part of a team pushing the frontier of visual fidelity—apply now!


Benefits:

  • Opportunity to work on AAA projects.
  • Stable employment and professional growth in an international environment.
  • Training platforms and workshops to level you up.
  • Hybrid set-up for those who are living in NCR, remote for those who are outside the metro.
  • Community of people who understand and share your passion for games.
  • Team of like-minded people.
  • A culture of diversity and inclusion to unite the most outstanding talents.

Requirements

Please refer to job description.

3D AnimationCharacter RiggingMotion CaptureKeyframe AnimationTexture MappingShader DevelopmentStoryboardingVisual StorytellingAnimation Principles
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Boss

HR ManagerSecret 6

Posted on 07 May 2025

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